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How to use a particle system in Blender to scatter objects
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mantaflow - an extensible framework for fluid simulation
WebAug 31, 2009 · Get the particles locations. A list of tuple is returned in particle mode. A list of list of tuple is returned in hair mode. The tuple is a vector of 3 or 4 floats in world … WebSelect particle types that should go into the same particle system. This option has no effect on the outcome of the simulation. It only changes the way particle systems are … WebTo apply a Mirror modifier, it is common to have to move the object’s origin onto the edge or face that is to be the axis for mirroring. This can be tricky when attempted visually. A good technique to achieve an exact position … optishift transmission controller